Publisher: Deep Silver
S.T.A.L.K.E.R.: Clear Sky is the prequel to GSC Game World's sleeper hit
S.T.A.L.K.E.R.: Shadow of Chernobyl and was unfortunately released in a bizarrely unfinished state and it's taken some time for the game to reach the levels of stability that we expect from a game. However, with the new 1.5.07 patch,
Clear Sky runs great and as you would expect it to.
Clear Sky uses a heavily tweaked version of the X-Ray engine, which debuted with
Shadow of Chernobyl and was updated to support several new graphical effects using DirectX 10 (and later DirectX 10.1 through the 1.5.06 patch). The improvements include enhanced visual effects like 'God Rays', wet surfaces, volumetric light and smoke, depth of field blurring, and screen space ambient occlusion lighting as well as better textures.
We used a custom timedemo for our testing, which incorporates many of the advanced effects introduced with DirectX 10 – we also enabled DirectX 10.1 on the Radeons. However, due to the intensity of engine, we have set the in game details to "High" instead of "Maximum" and have left anti-aliasing disabled for the time being.
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Nvidia GeForce GTX 295 1,792MB
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Palit Revolution 700 Radeon HD 4870 X2 2GB
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ATI Radeon HD 4870 X2 2GB
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Nvidia GeForce GTX 280 1GB
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ATI Radeon HD 4870 1GB
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Nvidia GeForce GTX 260-216 896MB
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ATI Radeon HD 4870 512MB
Frames Per Second
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Palit Revolution 700 Radeon HD 4870 X2 2GB
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ATI Radeon HD 4870 X2 2GB
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Nvidia GeForce GTX 295 1,792MB
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Nvidia GeForce GTX 280 1GB
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ATI Radeon HD 4870 1GB
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Nvidia GeForce GTX 260-216 896MB
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ATI Radeon HD 4870 512MB
Frames Per Second
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Palit Revolution 700 Radeon HD4870 X2 2GB
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ATI Radeon HD 4870 X2 2GB
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Nvidia GeForce GTX 295 1,792MB
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Nvidia GeForce GTX 280 1GB
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ATI Radeon HD 4870 1GB
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Nvidia GeForce GTX 260-216 896MB
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ATI Radeon HD 4870 512MB
Frames Per Second
Whoa! Yes, your eyes are not deceiving you, the Palit Revolution 700 is noticeably faster than a stock 4870 X2! S.T.A.L.K.E.R: Clear Sky is one of the most intensive tests we run, and is extremely memory intensive and it's here where the 400MHz boost to the card's memory clock is finally able to show it's stuff, producing increases in average, and most notably minimum frame rates at every resolution.
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